![]() ![]() Selected_point_in_line = counter_for_lines īreak // once found you don't need to continue looping through all points lected_point = count // set the selected_point variable // inside the line object to the count // of the selected point Point with_offset = new Point(e.X - 10, e.Y - 10) // offset because of using // a custom cursor int counter_for_lines = 0 įoreach (GraphicsPath circle in line.circle_points_list) If (e.Button = m) // enable the if condition when the user clicks on the left // button of the mouse new code else if (super_form.super_action.Equals(action.point)) Private void Form1_MouseClick( object sender, MouseEventArgs e) Just change the name to point_tool_buttonĢ-edit action enum then, edit the super_form.cs to work with the click function of the icon and the keyword of that tool, the keyword for this tool would be 'P'.Įdit the action enum to have a new action for the new tool, we would call it point action update the points when all the line is moved through (a) editing lines.cs class (b) work with the Form.cs with the Form1_MouseMove with the section of moving all the lineġ-edit the super_form to add an icon for the new tool, we would call it point_mover_tool.continue with the Form.cs with the function of the move Form1_MouseMove to actually move the points.now we would work with the Form.cs edit the OnPaint inside the Form.cs to actually view the points, this would occur when clicking the point_mover_tool, inside Form1_MouseClick.edit the lines.cs class to create a technique to be able to see the points.edit action enum then, edit the super_form.cs to work with the click function of the icon and the keyword of that tool, the keyword for this tool would be 'P'.edit the super_form to add an icon for the new tool, we would call it point_mover_tool.In this tut we will create a technique to enable the user to control points within a drawn line, by drawing circles around points of the line, when the user clicks a circle he would control the corresponding point. how to manually create the ctrl z technique. also, you would understand how to move, delete, ctrl z your vector art and save it in a special format to be read by your program again.Īlso, we will learn how to save XML files. This is the Seventh tutorial of a series of tutorials of how to build a graphics program using C# in Windows form that exports the artwork in a vector format. What you would be able to build in the future - 1.9 MB. ![]()
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